About a week ago I finished a playthrough of Vampire: The Masquerade – Bloodlines on my twitch channel with a barebones Gangrel Build, built for melee and stealth, the two most overpowered mechanics in the game. Even having weighed everything in my favour, I ended up having to turn on the cheats to get through the painfully-aged combat in the title. However, I was so close to the end that one would make the argument that, now having seen the finale, and seen the rest of the endings that are available, I could end each playthrough (aside from the Camarilla ending, perhaps) after the Werewolf encounter and not miss a thing.
The game is an experience, and an involving one at that. Troika developed the title knowing that players wouldn’t be able to see all that the game had to offer in one sitting; multiple playthroughs were required to see everything and as such, it was necessary to incorporate different styles of play (mostly centred around Stealth, Gun-based, Melee, or Social) for the same mission, a task that many developers have attempted but few have achieved, and that list gets fewer additions to it every year.
I recommend getting VtM: Bloodlines from GOG.com as it includes the patches to make the game operational in Windows, and restores a lot of removed content. But if you’re not interested in involving yourself in twenty-fourty hours of Action-RPG, at least watch the video above.